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Wii u isos loadiine ready
Wii u isos loadiine ready






  1. WII U ISOS LOADIINE READY HOW TO
  2. WII U ISOS LOADIINE READY UPDATE
  3. WII U ISOS LOADIINE READY FULL

Add the region only for a different compatibility or if a different comment is needed. Leave empty if all region have the same compatibility.

wii u isos loadiine ready

Region - Enter " USA", " EUR", or " JAP". You can use comment column for version info too. Name - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well or the tmd version (v0 v64).

  • Virtual console XML files (needed for NDS and N64).
  • Just hope for the best and try your luck with the default common values.
  • Create your own (try random values by looking at other game's xml common values).
  • Ask other users if they have successfully created/gotten their own, and to please share it with you.
  • Copy the xml from a different game, but don't forget to edit the Title_ID.
  • Extract it from memory by running the original application with loadiine_xml_dumper.
  • (you need the NUS key only if there is no game update)

    WII U ISOS LOADIINE READY FULL

  • Use JNUSTool to get the xml from eshop full game or eshop update.
  • WII U ISOS LOADIINE READY UPDATE

  • Extract it from eshop update (no NUS key needed).
  • Extract it from eshop full game (you need the NUS key and Cdecrypt).
  • Extract it from WUD (You need the disc key and DiscU, vgmtoolbox or Uwizard).
  • If you don't have the xml file, here are some methods to get it: If you don't have the xml files in your wiiu/games//code/ folder, loadiine will use commonly used values, but not all games will work with these default values. The xml files can be extracted from a WUD (WiiU ISO) or from eShop updates. Loadiine 4.0 and Loadiine GX2 use the game's cos.xml and app.xml to get the correct place to store the game in memory.
  • LoadiineV4+Pygecko : by Onion Knight, based on 4.0, Fixes and adds automatic PyGecko handler launching in loadiine v4.0.
  • The cover needs to be 160x225 "icone.tga" placed in main game's folder (alongside the content, meta, and code folder)

    wii u isos loadiine ready

  • Loadiine flow : by Kasai07, based on 4.0, Add cover display on the gamepad.
  • 3.0 mod : by Ptitleray, Support WiiU v4.1.0 and 5.0.0.
  • 3.0 mod : by Maschell, each profile are saved to different savegames folders.
  • Loadiine v4.1 : by MLT, based on 4.0, added support for booting using Art atelier disc and KaraokeU eshop games.
  • wii u isos loadiine ready

    WII U ISOS LOADIINE READY HOW TO

    To learn how to use loadiine, read the tutorial located on the release thread's first post.

  • Latest official release : Loadiine GX2 v0.2 Open Beta from.
  • Loadiine is a WiiU backup loader for SD Card, working on WiiU 5.3.2 to 5.5.1, and it's region free ! This page is for Loadiine compatibility list. Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z








    Wii u isos loadiine ready